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Purpose

Squid Academy is committed to ensuring that all program materials are accessible, inclusive, and appropriate for their intended audience. To support consistent delivery across international markets and mixed-ability learning environments, all program content is developed according to defined Common European Framework of Reference for Languages (CEFR) standards. These standards ensure that learners, educators, coaches, assessors, and partner institutions can engage with program content confidently, regardless of prior experience in esports, gaming, education, or well-being.

Mind Your Game (MYG)

Student-Facing Materials

The following resources are written at CEFR A2–B1:
  • eCourse Materials
  • Student Reflection Worksheets
  • Lesson Handouts
  • Student Glossaries
  • In-Class Learning Resources
This language level supports:
  • Mixed-ability classrooms
  • English language learners
  • Students new to gaming and well-being education
  • Accessible understanding of key concepts
Materials are designed to introduce topics such as dopamine, flow, tilt, neuroplasticity, emotional regulation, resilience, and well-being using clear, age-appropriate language while maintaining academic accuracy.

Teacher-Facing Materials

The following resources are written at CEFR B1:
  • Class Slides and Delivery Scripts
  • Teacher Workshop Guides
  • Module Overviews
  • Teacher Glossaries
  • Delivery Notes
These resources are designed to support educators who may have no prior background in gaming, esports, or psychology. Sessions are structured to be delivered confidently using step-by-step guidance and read-aloud teaching materials. These standards apply across all thirteen modules within the Mind Your Game framework.

Play The Game (PTG)

Player-Facing Materials

The following resources are written at CEFR A1–A2:
  • eCourse Materials
  • Student Learning Guides
  • In-Class Resources
  • Practice Activities
This language level ensures accessibility for:
  • Younger learners
  • Mixed-ability training groups
  • English language learners
  • Players new to structured esports coaching
The program includes built-in age adaptation, allowing coaches to deliver identical concepts using simplified language for younger players and more competitive framing for older participants.

Coach-Facing Materials

The following resources are written at CEFR B1:
  • Coach Navigation Index
  • Session Structures
  • Coaching Notes
  • Delivery Guides
  • Review Frameworks
These materials support certified coaches delivering adaptive training sessions, VOD reviews, performance analysis, and scrimmage debriefs across mixed-skill groups. These standards apply across all game modules and program themes within the Play The Game framework, including Valorant, League of Legends, and Counter-Strike 2.

Esports Educator Certification program (EECP)

Educator-Facing Materials

The following resources are written at CEFR B1–B2:
  • Module Handbooks
  • Scenario Assessments
  • Practical Task Briefs
  • Assessment Rubrics
  • Style Guide Documentation
This language level supports educators who may not have prior experience in professional teaching, instructional design, or esports education. Materials introduce concepts such as:
  • Backward Design
  • Gradual Release of Responsibility
  • Psychological Safety
  • Transferable Skills
  • Facilitator-Led Learning
All content is structured using clear language and practical implementation guidance.

Assessor and Certification Materials

The following resources are written at CEFR B2:
  • Assessment Answer Keys
  • Facilitator Notes
  • Educator Code of Conduct
  • Safeguarding Guidance
  • Program Overview Documentation
  • Certification Administration Materials
These resources provide the precision and clarity required for assessment, moderation, quality assurance, and certification activities while remaining accessible to professionals from diverse backgrounds. These standards apply across all fourteen modules within the Esports Educator Certification Program and are maintained through the program’s quarterly review and update cycle.

Quality Assurance

All program materials undergo review against established language and accessibility standards during development and revision. This process ensures the following:
  • Consistent learner accessibility
  • Clear instructional design
  • International usability
  • Appropriate reading levels
  • Inclusive educational delivery
  • Alignment with program learning outcomes
Language standards are reviewed as part of the program quality assurance process and are maintained across all future content updates and program revisions. \